Breadth Major in Game Programming and Production (BM0055.1)
Faculty | Discipline | Credit points |
---|---|---|
24 |
This breath major combines BN0017 Breadth Minor in Game Programming and BN0018 Breadth Minor in Game Production to provide a combined set of units that covers the span of games development aspects, from conceptualisation and design through to software programming. For the restricted choice unit, if you desire an introduction to programming, Programming for Design is recommended, whereas if you are looking for more advanced study then you can take either Software Technology 2 for key insights into efficient use of software data structures and algorithms, or Visual and Interactive Computing for technical aspects of graphics programming and processing.
None.
None.
Note: - Must note the following
- From Semester 1 2025, unit 12171 Extended Realities has replaced 11687 Virtual Environments.
Note: - Must note the following
- From Semester 1 2025, unit 12169 Advanced Game Development has replaced 11650 Advanced Real-Time Production.
Note: - Must note the following
- From Semester 1 2025, unit 12172 Tabletop Game Design has replaced 11689 Introduction to Game Design.
Note: - Must note the following
- From Semester 1 2025, unit 12170 Indie Game Development has replaced 11683 Introduction to Game Production.
Please Note: Units marked with an * are no longer active, however students who have completed these units may still count them towards completion of this major or minor.